
By the time I add shipping (and maybe a few extra small parts) it gets up around $400.īelieve me, most parts are mega-cheaper if you can order them from surplus vendors like I've mentioned now, you don't say where you're from - from what I understand some surplus dealers won't (or can't?) ship to international addresses. Adafruit has a decent kit with solder for about $100. The Make book I referred to has the experiment kits for sale for about $100 each (total of two), and then they have the tool kit itself for even more money. So far, I've spent about $300 on parts from Adafruit. Even though I've only done the blinky tutorials, I've found my programming experience has allowed me to really play around with it regarding how it reacts and making modular code. Some things are only available from them, unfortunately. Next in line would be chinese suppliers via Ebay, then finally the "big guys" like Mouser and Digi-Key. For most parts, you can find the same as you would from "name brand" suppliers for a fraction of the cost (my favorite three here in the USA are All Electronics, Electronic Goldmine, and Alltronics). Just be sure you have a good storage solution for all your components (a good thing to start with is a cheap fishing tackle box or two).įinally - I can't stress enough to use surplus dealers for the majority of component needs. The cost per part on most components (especially that of resistors, capacitors, diodes, and small transistors) is pennies extra. As you purchase parts for a project, always buy a few extra of the components for possible future projects or experiments (as well in case you blow the first one, too!).

It doesn't have to be a fancy Fluke - a simple $3.00 throwaway chinese meter (like a Cen-Tech) is fine to start out with. Make sure one of things you purchase is a multimeter.
#Proteus 8 vaccuum tube series
It used to be you could pick the series up from Radio Shack, but not any more (though I have seen one or two of the current edition volumes at Fry's Electronics). The second is a series geared at more practical aspects of circuit design. The first will teach you electronics from A-Z and then some it starts off with "what is an electron and how does it work" and moves from there. Mims III's "Engineer's Mini-Notebook" series If you really want to pick up the hobby, I reccommend a couple other piece of literature:ġ) Grob's "Basic Electronics" - this is a college level textbook, so buy an older edition so as not to break the bankĢ) Forrest M. They are useful, though, in getting an idea of how a circuit will (or should) work, as well as for tweaking a non-working circuit to get it to work. Thus, a circuit may work well in simulation only to utterly fail in real life.
#Proteus 8 vaccuum tube simulator
The biggest problem with any circuit simulator though is the fact that they work with "ideal components" these "perfect" components don't exist in the real world. Some are more geared toward beginners, though. Nor are they very easy to use (especially SPICE modeling tools - some are very heavy mathematically). Note that some of these tools aren't cheap (some are available free, though). Look into tools call "circuit simulators", "SPICE modeling", and similar.
#Proteus 8 vaccuum tube software
Software does exist to help you learn, but you still need a knowledge base to work from. Realize now that you -will- burn parts out, sometimes expensive parts (hopefully not often, though). Of course, this won't stop you from burning out parts, but neither does all the education in the world.


I'm not sure where you're getting $400.00 from - a basic kit to get started can be assembled, provided you know what you need (check out some of the Arduino starter kits from places like Adafruit, Earthshine, and Sparkfun for parts they use) - and you make judicious use of surplus and other low-cost outlets - for well under $100.00.
